From the relief concept I did yesterday I am considering where I should be looking for the human concepts for the project. While the Trooper concepts did give me a starting point, despite jumping the gun. It also made me realize that I could do a lot more to push the concept further and into something more unique. Upon looking at the Trooper concept I can too easily cite too many other media sources, and the overall aesthetic feels too familiar, however the huge air filters on the back and the helmet variety and bulkiness is something I do want to keep, because it keeps in touch with the narrative I'm building. The planet being totally hostile to the colonist merits the use of plated and sealed exosuits as well as huge personal air filtration systems to counter act the toxic air and spores.
What I have thought would be an interesting direction to take things in and staying in the confines of my research period would be to actually look at insect carapaces and incorporate that into the colony aesthetic, I think this would tie into the overall biological theme of the project and hint more towards the Gaia Principle, with the adaption and self regulation applying to both the Planet and Colonists.
The colonist troopers naturally possessing the mentioned armor, it would make sense to incorporate some of the naturally occurring exoskeleton systems from Beatles and various insects through a mood board and a degree of personal research in the coming week.
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